Encounter Part 3
Part 3 of 6
A critical hit!
Part 4: https://vr.google.com/objects/cstfYkow3DM?e=VrZandriaUiM1
I started to add the cave environment proper here. It blocks many viewpoints, but I didn't think of that when making it originally since I was standing within the cave. There is a wonderful sense of the feeling of action here with the fighter dodging under the swing, along with the power of the mace hitting the cave walls.
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